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ARMS [Discussione Ufficiale]


TheBlackWolf

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Comunicato ufficiale: "Buone notizie, fan di ARMS! Con un aggiornamento gratuito, in arrivo il 12 luglio, in ARMS per Nintendo Switch arriverà Max Brass, il dispotico commissario.

Chiunque abbia superato il Gran Torneo lo avrà già riconosciuto: è il capo della Lega ARMS, nonché campione in carica. Quando si carica, Max Brass può gonfiare al massimo il suo corpo, tanto da non sentire quasi più i colpi in arrivo! Quando la sua salute scende sotto una certa soglia, i pugni di Max sono costantemente caricati.

 

Nuove armi:

  • Granata – questo volatile set di armi ha un impatto esplosivo, ma solo se lo maneggi con cura!
  • BBQ – questi calienti guantoni sacrificano la precisione per un danno maggiore, quindi se ne vedi uno che si avvicina mettiti al riparo.
  • Nitromartello – una combo micidiale che unisce botte ed esplosioni! Si dice che in origine venisse usato per demolire gli edifici.

Nuovo livello: Arena Maxima.
Cosa sarebbe un nuovo lottatore senza un nuovo livello? Quest'arena all'aperto è stata costruita in cima ad un grattacielo. Come se non fosse già imponente abbastanza, nell'arena si trovano anche delle statue enormi del campione che si affacciano sul ring. Cerca di rimanere concentrato sull'incontro, ok?


Il nuovo lottatore Max Brass, con il suo nuovo livello e le nuove armi, sarà disponibile con un aggiornamento gratuito il 12 luglio, e in futuro arriveranno altre novità." Cosa pensate di Max Brass?

 

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Helix clone punching a mystery item, which opens up to reveal a Hedlok mask.

Spoiler

"Looks like ARMS players might be getting some Hedlok action in the near future.

A tweet from the official ARMS account shows off a Helix clone punching a mystery item, which opens up to reveal a Hedlok mask. It seems like this content is coming to ARMS, we just don't know when, or if it'll be just the new item, or part of a new mode".

https://mobile.twitter.com/ARMS_Cobutter/status/883522035392978945/photo/1 

 

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Informazioni relative all'update 1.2.0 del 12 luglio: 

  • adds Max Brass as a playable character;
  • keeps records of your last 100 Battles including win percentage, in both the regular fights and the mini-games;
  • tracks number of perfect rounds;
  • keeps info on average strength when finishing fights and average time it takes; 
  • records the number of punches, punching accuracy, longest win streak and more.

 

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Informazioni relative a Max Brass:

  • affiliation: ARMS Association;
  • height: 195 cm;
  • weight: 117 kg;
  • age: 52;
  • favorite thing: bold young fighters.

Signature weapons:

  • Nade (Exblow in Japanese): a very dangerous type of ARM, that explodes when it hits an opponent. You have to aim your punches carefully, because this ARM does not come with any tracking system.
  • Roaster: a fiery ARM with a blue flame. Just like the Nade, it does not come with any tracking system, so this weapon is only recommended to real pros who know how to make their punches go where they want, and only there.
  • Kablammer (Nitro Hammer in Japanese): the perfect ARM for fighters who want to mix the power of a hammer with explosions. It was originally used for construction work.

Manutenzione programmata:

Services impacted

  • Nintendo Switch: ARMS (all online services).

 

Times:

  • Europe: July 12th (2:50 AM to 4:30 AM);
  • UK: July 12th (1:50 AM to 3:30 AM);
  • North America (EST): July 11th (8:50 PM to 10:30 PM);
  • North America (PST): July 11th (5:50 PM to 7:30 PM);
  • Japan: July 12th (9:50 AM to 11:30 M).
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Nuove informazioni: 

  • new records will be added with each version update;
  • each version will get a page of records to itself;
  • once you update to a new version, the previous version's records are locked in.
Spoiler

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In an interview with French website jeuxvideo, Arms producer Kosuke Yabuki revealed some game statistics regarding the most popular Arms characters and modes. He also revealed a few other tidbits regarding the game's development.

 

Discussing development:

  • "When the first prototype was developed, it was not yet decided which console it would be used for. This prototype of a fighting game seen from the back with the arms relaxing already existed before the presentation of the Switch, and it is really at the moment when we were presented the prototypes of Joy-Con that we thought that it could be really nice to use this game prototype that already existed, for this new console, which would later be the Nintendo Switch."

 

Discussing removed features:

  • "I do not have any memories in particular, but what I can tell you is that there are a lot of ideas that have been tried but have had to be withdrawn at various stages of development. At Nintendo we have a slightly different working methods than other development studios. In the latter, there is usually a project written on paper! The problem is that we can not guess whether a game will be interesting simply by looking at lines on a piece of paper. That's why we design our prototypes keeping in mind that we must build to destroy, and vice versa; that's why I have a hard time remembering everything that was introduced and removed in the game."

 

Discussing game development challenges:

  • "One of the problems we had had from the start was to introduce this feature of the fist that stretches and contracts in an online gaming environment. It was a real technical challenge because of the lag! A method has thus been devised which makes it possible to absorb the lag during this stretching of the arm. Thanks to this technology, it is impossible to detect latency in the game."

 

Discussing the most popular characters and modes:

  • "We have all this data through online gambling, actually. The most selected characters are Min Min, first, and Kid Kobra second. The trend is that players raise their level of play in the Grand Prix mode before going online. It is not very obvious, but it is the basketball that is a little more played than the others."

 

Thoughts for a possible sequel:

  • "Already, let me say that if the game is so successful and the players ask for a sequel, I will be the happiest of men in the world! For now, the only thing I focus on is bring enough content so people can play along. However, if I have this opportunity that happens overnight, I can tell you that we will put the whole team on to have the great idea that will appeal to all".

 

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L'aggiornamento 1.2.0 includerà una nuova Versus mode! Vi riporto le dichiarazioni di Kosuke Yabuki a Eurogamer:

  • "I can talk about it a little bit now: Max Brass is the main part of tomorrow's update, but there is a new versus mode where in a fight between two or three players there's a Hedlok mask players battle over, and when you get the mask your own character can turn into Hedlok. If one player turns into Hedlok it'll be up to the other players to take him down. The Hedlok mode won't just be available in one vs one versus modes, but it'll be available online and in every multiplayer mode."

Altre informazioni:

  • "One thing with a balance update: if you say we've nerfed this character, fans of that character won't be happy about it! That's something we're aware of, and with this update the balance adjustments are done in a way not to make any character less good than they are at the moment.
  • One thing I definitely think about, and that I'm not a fan of, is when it's possible to win using one technique over and over again, repeating the same thing and winning like that. That's something, in terms of the game balance, that we're thinking about and trying to adjust it so that's not possible."

Dichiarazioni relative a Kid Cobra e Ribbon Girl:

  • "We don't want to completely stop him from doing that (Ribbon Girl can keep airborne on one particular stage, and Kid Cobra being able to repeatedly jump and punch for a win, ndr), but adjusting the balance so it's not quite so powerful.”

Yabuki conclude parlando della popolarità di Kid Cobra:

  • "After the update, that will probably change! I'd like to create an environment where one particular technique or one character with a certain combination of Arms isn't too dominant, and that everyone can enjoy the game using a wide variety of characters and techniques." 

Utilizzerete Max Brass? Cosa pensate della nuova modalità Versus?

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È disponibile la versione 2.0.0 di ARMS:

  • ARMS League Commissioner Max Brass added as a playable character.
  • New ARM "Nade" added.
  • New ARM "Roaster" added.
  • New ARM "Kablammer" added.
  • New stage "Sky Arena" added.
  • New versus mode "Hedlok Scramble" added.
  • Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time.
  • This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
  • "Stats" added to the Top Menu.
  • Check stats such as your most used fighter, best stage, and ARM accuracy.
  • "Events" added to the Top Menu.
  • Here you can set whether or not you want to join official online events.

 

  • Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
  • Raised highest rank in Ranked Match to 20.
  • Increased the penalty for disconnecting during Ranked Match play.
  • Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang.
  • Increased movement speed of the Guardian.
  • Improved visibility during charge attacks for the Popper and Cracker.
  • Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra.
  • Increased the amount of time it takes to recover when a grab is deflected with a single punch.
  • Decreased the amount of damage when the Hydra's rush connects with multiple consecutive hits.
  • Decreased the distance Kid Cobra travels when jumping.

 

  • Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
  • Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
  • Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
  • Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
  • Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
  • Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
  • In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
  • In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded, and play would not proceed.
  • In online play, fixed an issue where sometimes Barq would continually defend against an opponents rush attack for a set period of time.
  • In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.

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Spoiler
Get a look at Max Brass, Hedlock Scramble, and more.

 

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ARMS ha venduto 161.361 copie in Giappone.

Spoiler

Classifica software giapponese dal 3 al 9 luglio:
01. Gundam Versus (PS4, Bandai Namco Entertainment) - 121.144 (New)
02. Mario Kart 8 Deluxe (NSW, Nintendo) - 13.436 (563.495)
03. ARMS (NSW, Nintendo) - 12.653 (161.361)
04. Omega Labyrinth Z (PS4, D3 Publisher) - 9.320 (New)
05. Omega Labyrinth Z (PSV, D3 Publisher) - 8.821 (New)
06. The Legend of Zelda: Breath of the Wild (NSW, Nintendo) - 7.830 (530.012)
07. Radiant Historia: Perfect Chronology (3DS, Atlus) - 5.349 (29.945)
08. Monster Hunter XX (3DS, Capcom) - 4.328 (1.538.993)
09. Grand Theft Auto V (PS4, Take-Two Interactive) - 3.589 (360.800)
10. Pokémon Sole e Pokémon Luna (3DS, Nintendo) - 3.405 (3.284.888)

11. [PS4] Portal Knights (Spike Chunsoft, 29/06/17) – 3.389 (14.888)
12. [PSV] Minecraft: PlayStation Vita Edition (SIE, 19/03/15) – 3.368 (1.173.784)
13. [PS4] Call of Duty: Black Ops III Game of the Year Edition (SIE, 29/06/17) – 3.286 (6.350)
14. [3DS] The Alliance Alive (FuRyu, 22/06/17) – 3.072 (39.578)
15. [PS4] Ys VIII: Lacrimosa of Dana (Falcom, 25/05/17) – 2.877 (59.564)
16. [3DS] Animal Crossing: New Leaf Amiibo+ (Nintendo, 23/11/16) – 2.804 (198.696)
17. [3DS] Dragon Ball Heroes: Ultimate Mission X (Bandai Namco, 27/04/17) – 2.594 (175.491)
18. [PS4] Rainbow Six Siege (10/12/15) – 2.445 (211.210)
19. [3DS] Super Mario Maker for Nintendo 3DS (Nintendo, 01/12/16) – 2.409 (1.059.665)
20. [PS4] NieR: Automata (Square Enix, 23/0217) – 2.253 (352.096)

Classifica hardware giapponese dal 3 al 9 luglio:
01. Nintendo Switch - 26.256 (25.805)
02. PlayStation 4 - 22.704 (21.873)
03. New Nintendo 3DS XL - 11.849 (12.669)
04. PlayStation 4 Pro - 7.067 (7.321)
05. PlayStation Vita - 4.572 (4.403)
06. Nintendo 2DS - 2.196 (2.311)
07. New Nintendo 3DS - 845 (740)
08. Wii U - 164 (193)
09. PlayStation 3 - 148 (153)
10. Xbox One - 72 (228)

 

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Il team di sviluppo ha contribuito a migliorare il prototipo di Switch:

  • Yabuki-san (via translator): "I mean for me, as the developer, it's always very exciting when you get a prototype of new hardware. When you get things in their early stage, they're obviously in quite different shape then what they're eventually going to be. Picking it up and playing it, and thinking 'Ok actually, if this was just shaped a little bit differently it might be better,' and then having those discussions with the hardware makers was something that was very fun for me".
Spoiler

http://www.nintendo.com.au/get-in-the-game-with-this-interview-from-the-creators-of-arms

Nintendo Australia chatted with producer Kosuke Yabuki, and art director Masaaki Ishikawa. Between the two, they commented on why the game features bright colors, what it was like working with Switch during its early days, the inspiration for the art, and more.

 

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ARMS ha venduto 256.000 copie in un mese negli Stati Uniti.

  • GamesBeat heard from Nintendo that ARMS sold 256,000 copies between physical and digital sales. As a new IP on a relatively small install base, that isn't too shabby.
  • Early data for ARMS indicates that the Switch fighter is off to a solid start thus far. In the latest NPD report, we learned that it was the fifth best-selling game in the United States for the month of June.

 

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Eurogamer ha intervistato Kosuke Yabuki:

  • on the feeling of bringing constant updates: "It is new for us, I kind of feel like it's necessary, and it's not so much that we've changed the way we do things, it's that we've entered a different era.

  • I worked on Mario Kart 8 Deluxe as well as ARMS, those regular updates and balance adjustments, it feels like something we have to keep doing. Something that's a big consideration for us is that, in addition to supporting existing games with regular updates, we have to make new games! Working out the balance about how we do both of those things, in fact, is a big consideration".

Cosa pensate di tali dichiarazioni?

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ARMS è il gioco più venduto nel mese di giugno in Giappone: 175.786 copie, di cui 154.845 fisiche e 20.941 digitali.

Spoiler

The latest issue of Famitsu has shared a listing of the top 30 best-selling games in Japan for the month of June 2017:

 

1. [NSW] ARMS – 175,786 (154,845 physical, 20,941 digital)
2. [PS4] Tekken 7 – 100,010 (78,484 physical, 21,526 physical)
3. [NSW] Mario Kart 8 Deluxe – 63,602 (58,652 physical, 4,950 digital)
4. [PS4] Final Fantasy XIV: Stormblood – 59,245 (29,328 physical, 29,917 digital)
5. [NSW] Seiken Densetsu Collection – 45,849 (41,128 physical, 4,721 digital)
6. [3DS] Monster Hunter XX – 36,432 (33,881 physical, 2,551 digital)
7. [PS4] Fallout 4 – 33,651 (N/A physical, 33,651 digital)
8. [3DS] The Alliance Alive – 32,231 (29,539 physical, 2,692 digital)
9. [NSW] TheLegend of Zelda: Breath of the Wild – 28,955 (26,898 physical, 2,057 digital)
10. [PS4] Ys VIII – 22,723 (20,750 physical, 1,973 digital)
11. [PS4] Rainbow Six Siege – 21,317 (5,334 physical, 15,983 digital)
12. [PS4] Minecraft: PlayStation 4 Edition – 18,894 (9,292 physical, 9,602 digital)
13. [PS4] NieR: Automata – 18,864 (15,799 physical, 3,065 digital)
14. [PS4] Horizon Zero Dawn – 17,778 (4,987 physical, 12,791 digital)
15. [PS4] Battlefield 4 – 15,640 (N/A physical, 15,640 digital)


16. [3DS] Dragon Ball Heroes: Ultimate Mission X – 15,140 (14,703 physical, 437 digital)
17. [PSV] Tsukitomo. Tsukiuta 12 Memories – 14,671 (14,242 physical, 429 digital)
18. [PS4] Grand Theft Auto V – 13,946 (9,907 physical, 4,039 digital)
19. [NSW] Minecraft: Nintendo Switch Edition – 13,855 (N/A physical, 13,855 digital)
20. [PS4] Summer Lesson: Alison Snow – 12,890 (N/A physical, 12,890 digital)
21. [PS4] Battlefield 1 – 12,600 (1,707 physical, 10,893 digital)
22. [3DS] Cube Creator DX – 12,349 (5,020 physical, 7,329 digital)
23. [PSV] Death Mark – 12,116 (10,989 physical, 1,127 digital)
24. [PS4] Final Fantasy XIV Complete Pack – 12,076 (6,211 physical, 5,865 digital)
25. [3DS] Pokemon Sun/Moon – 11,989 (11,151 physical, 838 digital)
26. [PS4] Final Fantasy VII – 10,909 (N/A physical, 10,909 digital)
27. [PS4] The Last Guardian – 10,724 (710 physical, 10,014 digital)
28. [PS4] Farpoint – 10,569 (9,496 physical, 1,073 digital)
29. [NSW] Ultra Street Fighter II – 10,474 (8,116 physical, 2,358 digital)
30. [3DS] Animal Crossing: New Leaf – Welcome amiibo – 10,284 (8,280 physical, 2,004 digital)

 

Note that these sales are based on data between May 29 and June 25.

 

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ragazzi, ci sono delle mosse speciali o dei poteri speciali da sbloccare per i personaggi? E come si fanno a cambiare i vestitit?

Paldea

Champion

image.png.0b6054ce1e990b226d1fffddb328a4d1.pnggQB7jI3.pngimage.png.e2ef32a3b8b007c4db2de70ad8b3d7ea.png

Star

image.png.82d51c728ce847324a95850129e8a0f4.pngL3nyY57.pngimage.png.b58a9bb2367792b68c1efc9f27bb53e2.png

Legend

sHZJ75m.png

 

  Hisui

image.png.d73ab49b52cb35759b10b55700f71fb5.pngDYyX51b.pngimage.png.89e3330c5a146bfa748ed9243a57e57c.pngimage.png.f59a0e650b282a91533a2342e12b7dde.png

Galar 

  image.png.dac824f526deab766ffa93000d611439.pngimage.png.0597f27adaa4e698565c82ccb38aad8d.pngimage.png.4ce24b20ba635b1fe6c5462719a6e36a.pngimage.png.6a2b987260d68d088da3823fad6218ae.png2788632a-b0c9-4297-bc4b-ff11736168b1.png.5e9cb57bf3bedf9fa09edb1e906fbad4.pngimage.png.ea56d5f2a3fcc9937902ed983cb33f62.pngimage.png.1486a8d5677f59b2fd06e898f5c381cb.pngimage.png.55db6f8e2bc1f869ee327a9b37b60d81.pngimage.png.886ddac37f353758609c8eb6a8021255.png

 

     Alola

image.png.733e8487155495dbc299efc76d13f14b.pngimage.png.dfac523f16f8267154ecf8bf46b67517.png1QErjsZ.pngimage.png.dd9d31688d1ef2718ed566a07644b22e.pngimage.png.0205804b93653facbcc3d27e958a430e.png

 Kalos

image.png.eb2a8a1d4f7e4aef7c74aa94d94a54f4.pngimage.png.4e40a57c46bab03bdc48a565eb7d39b7.pngimage.png.436c1da083b15d7722bf56eea8425be3.pnghIXkcKk.pngimage.png.ce99c6fb58a0e1e5c4f6c8955047e70b.pngimage.png.70ff21c1b1e093dc627964f4de8b866e.pngimage.png.8f5d458225aabba72362a4ed1124b6ed.png

 

 

 

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15 minuti fa, DarthMizu ha scritto:

ragazzi, ci sono delle mosse speciali o dei poteri speciali da sbloccare per i personaggi? E come si fanno a cambiare i vestitit?

I colori dei vestiti cambiano se più di un giocatore seleziona lo stesso personaggio

Come mosse speciali ci sono le combo, serie di pugni veloce che infliggono più danno; "poteri da sbloccare" vi sono le armi

Spero di averti tolto i dubbi :3

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11 minuti fa, Rikymarissa ha scritto:

I colori dei vestiti cambiano se più di un giocatore seleziona lo stesso personaggio

Come mosse speciali ci sono le combo, serie di pugni veloce che infliggono più danno; "poteri da sbloccare" vi sono le armi

Spero di averti tolto i dubbi :3

Ma io vedo che delle persone anche online hanno colori diversi. Poi ci sono ei video che dicono che si possono cambiare premendo la levetta analogica, ma a me non riesce O.o

Paldea

Champion

image.png.0b6054ce1e990b226d1fffddb328a4d1.pnggQB7jI3.pngimage.png.e2ef32a3b8b007c4db2de70ad8b3d7ea.png

Star

image.png.82d51c728ce847324a95850129e8a0f4.pngL3nyY57.pngimage.png.b58a9bb2367792b68c1efc9f27bb53e2.png

Legend

sHZJ75m.png

 

  Hisui

image.png.d73ab49b52cb35759b10b55700f71fb5.pngDYyX51b.pngimage.png.89e3330c5a146bfa748ed9243a57e57c.pngimage.png.f59a0e650b282a91533a2342e12b7dde.png

Galar 

  image.png.dac824f526deab766ffa93000d611439.pngimage.png.0597f27adaa4e698565c82ccb38aad8d.pngimage.png.4ce24b20ba635b1fe6c5462719a6e36a.pngimage.png.6a2b987260d68d088da3823fad6218ae.png2788632a-b0c9-4297-bc4b-ff11736168b1.png.5e9cb57bf3bedf9fa09edb1e906fbad4.pngimage.png.ea56d5f2a3fcc9937902ed983cb33f62.pngimage.png.1486a8d5677f59b2fd06e898f5c381cb.pngimage.png.55db6f8e2bc1f869ee327a9b37b60d81.pngimage.png.886ddac37f353758609c8eb6a8021255.png

 

     Alola

image.png.733e8487155495dbc299efc76d13f14b.pngimage.png.dfac523f16f8267154ecf8bf46b67517.png1QErjsZ.pngimage.png.dd9d31688d1ef2718ed566a07644b22e.pngimage.png.0205804b93653facbcc3d27e958a430e.png

 Kalos

image.png.eb2a8a1d4f7e4aef7c74aa94d94a54f4.pngimage.png.4e40a57c46bab03bdc48a565eb7d39b7.pngimage.png.436c1da083b15d7722bf56eea8425be3.pnghIXkcKk.pngimage.png.ce99c6fb58a0e1e5c4f6c8955047e70b.pngimage.png.70ff21c1b1e093dc627964f4de8b866e.pngimage.png.8f5d458225aabba72362a4ed1124b6ed.png

 

 

 

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