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Pokémon Let's Go: Eevee e Pikachu! Leak, news e speculazioni


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16 ore fa, Alrick ha scritto:

Bello e tutto, ma quelle copertine... non riesco a vederle.

 

Infatti gli artwork di per sé sono carini, in stile Pokémon Art Academy. Però appunto, come dicono altri è strutturata male per ovvi motivi: Pikachu e Eevee sono troppo grandi e occupano tutta la confezione. Lo sfondo è orrido, degno di un lavoro di Paint prendendo il classico sfondo di default di Windows XP, e una Poké Ball messa lì a caso, che anche se non ci fosse stata sarebbe stato uguale.

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51 minuti fa, Giuls92 ha scritto:

 

Infatti gli artwork di per sé sono carini, in stile Pokémon Art Academy. Però appunto, come dicono altri è strutturata male per ovvi motivi: Pikachu e Eevee sono troppo grandi e occupano tutta la confezione. Lo sfondo è orrido, degno di un lavoro di Paint prendendo il classico sfondo di default di Windows XP, e una Poké Ball messa lì a caso, che anche se non ci fosse stata sarebbe stato uguale.

Infatti le hanno fatte veramente con Paint mi sa hahahah

O dal nipotino di sugimori per vedere se aveva lo stesso talento dello zio xD

 

Se non fosse stata caricata su tutti i vari siti di preordine, penserei che è una copertina beta come le prime mostrate di ultra sole e ultra luna, ma se non sbaglio li lo dissero anche che non erano le copertine definitive, qui no. 

 

C'è ne dovremmo fare una ragione xD

 

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On 2/6/2018 at 12:01, MoonlightUmbreon ha scritto:

Lo temevo purtroppo, mi sembravano decisamente troppe info a pochissimo dal loro annuncio. Speriamo che alcuni punti si rivelino veri, o magari anche tutti. Quello che più mi interesserebbe è il coinvolgimento di Mewtwo nella storia e la storia della serie principale ramificata in 2, quest'ultima info sembra già verosimile considerando che GF stessa ha confermato un altro titolo per il 2019.

Come non è confermato della divisione in due della saga?? Non c è stata una notizia ufficiale?

Paldea

Champion

image.png.0b6054ce1e990b226d1fffddb328a4d1.pnggQB7jI3.pngimage.png.e2ef32a3b8b007c4db2de70ad8b3d7ea.png

Star

image.png.82d51c728ce847324a95850129e8a0f4.pngL3nyY57.pngimage.png.b58a9bb2367792b68c1efc9f27bb53e2.png

Legend

sHZJ75m.png

 

  Hisui

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Galar 

  image.png.dac824f526deab766ffa93000d611439.pngimage.png.0597f27adaa4e698565c82ccb38aad8d.pngimage.png.4ce24b20ba635b1fe6c5462719a6e36a.pngimage.png.6a2b987260d68d088da3823fad6218ae.png2788632a-b0c9-4297-bc4b-ff11736168b1.png.5e9cb57bf3bedf9fa09edb1e906fbad4.pngimage.png.ea56d5f2a3fcc9937902ed983cb33f62.pngimage.png.1486a8d5677f59b2fd06e898f5c381cb.pngimage.png.55db6f8e2bc1f869ee327a9b37b60d81.pngimage.png.886ddac37f353758609c8eb6a8021255.png

 

     Alola

image.png.733e8487155495dbc299efc76d13f14b.pngimage.png.dfac523f16f8267154ecf8bf46b67517.png1QErjsZ.pngimage.png.dd9d31688d1ef2718ed566a07644b22e.pngimage.png.0205804b93653facbcc3d27e958a430e.png

 Kalos

image.png.eb2a8a1d4f7e4aef7c74aa94d94a54f4.pngimage.png.4e40a57c46bab03bdc48a565eb7d39b7.pngimage.png.436c1da083b15d7722bf56eea8425be3.pnghIXkcKk.pngimage.png.ce99c6fb58a0e1e5c4f6c8955047e70b.pngimage.png.70ff21c1b1e093dc627964f4de8b866e.pngimage.png.8f5d458225aabba72362a4ed1124b6ed.png

 

 

 

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7 minuti fa, DarthMizu ha scritto:

Come non è confermato della divisione in due della saga?? Non c è stata una notizia ufficiale?

Della ramificazione della serie principale in due non mi risulta, ma potrei sbagliarmi. Che ci sia una notizia che conferma il trend di gioco "casual" per tutti e gioco "hardcore" per i fan di lunga data a me francamente non risulta per niente. Se poi c'è la notizia allora io non l'ho vista.

2121480280_raidensadintherain.jpg.81570172ac2cdc813893930f25255448.jpg636287614_raidensensualmovements.png.35818f7f3f0d6120437f8aa2e346bde6.png1700424368_fuhuacontemplatingthenightskyfirma.jpg.7cbaf543e5a3c328c4b364624750b45e.jpg

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On 1/6/2018 at 10:58, Enrico25 ha scritto:

Possiamo ora stare tranquilli.

GF ha intenzione di dividere la serie principale in 2.  

Una serie principale sarà Let's GO orientata verso i casual mentre l'altra sarà quella a cui siamo tutti abituati.

 

Un'altra cosa importante: la storia non sarà uguale a quella di Giallo. Mewtwo sarà una parte importante.

@DarthMizu @MoonlightUmbreon ecco

Ma niente di ufficiale credo

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Se non sbaglio non hanno mai detto esplicitamente che la serie principale verrà divisa in due, lo hanno dedotto solo dalla conferenza. Cioè attualmente ci sono due tipi di giochi della serie principale, ma non sappiamo se continueranno con quella di Let’s go o se questi ultimi rimarranno giochi “unici”

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Per quanto mi riguarda credo che la ramificazione in 2 della serie sarebbe l'unica opportunitá per noi fan veri di continuare ad avere giochi di qualitá. E sarebbe finalmente un gesto molto apprezzabile da parte di Gf, perché vorrebbe dire che anche noi verremmo finalmente considerati nei progetti del brand...

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23 minuti fa, WaiLore01 ha scritto:

Per quanto mi riguarda credo che la ramificazione in 2 della serie sarebbe l'unica opportunitá per noi fan veri di continuare ad avere giochi di qualitá. E sarebbe finalmente un gesto molto apprezzabile da parte di Gf, perché vorrebbe dire che anche noi verremmo finalmente considerati nei progetti del brand...

In che senso ? 

 

 

Da Eurogamer, Masuda crisponde a molte domande sulla storia, integrazione Pokemon Go sul nuovo gioco in uscita nel 2019 ecc ecc 

Spoiler

Can you elaborate on the smartphone and switch connectivity?

Masuda: So in terms of how the connection works, we wanted to make it as simple as possible, so on the Switch there's a connect button, you press the button on it, and then in Pokémon Go on your smartphone you press the connect button. So it's a very simple Bluetooth connection.

In terms of what you can do with the connection, right now you can send Pokémon from Pokémon Go to Let's Go Pikachu and Eevee - and they don't go straight into your collection or your party, they enter into an area that's kind of like a Safari park type thing where you can see the Pokémon moving around in there, and you can actually go there and interact with them and catch them. But there are also some incentives to move a lot of the same Pokémon from Go - the same species - and there are some sort of mini games you can play if you do that.

  Junichi Masuda at the post-conference QandA.

Do Pokémon Let's Go Pikachu/Eevee work like the main series, with exclusive Pokémon to each game? And will there be trading between the two?

Masuda: Similarly to the main series Pokémon games up until now, we've created two versions, Pikachu and Eevee, to have different Pokémon appear in both games, to really facilitate trading and make people want to trade with each other. So, there is that wireless trading and that kind of gameplay around trading with each other so you can complete your Pokédex.

How does this fit into the series, when it seems like such a clean break? Are there any references at all in Let's Go to other games that have come out? Do any old characters return?

Unfortunately all I can say is that they're based on the Pokémon Yellow version, and more details besides that are... something that I hope people will look forward to.

Can we learn more about the assessment you made about Pokémon Go and its success, and are there other things you've picked up from Pokémon Go to include in Let's Go?

Masuda: So in terms of first about how I assess the success of Pokémon Go, of course it makes me very happy to see Pokémon Go be such a huge success and such a phenomenon - and really we think it introduced a lot of people to Pokémon, the idea of catching Pokémon, the idea of a Pokéball. And because of that we really wanted to expand on that kind of idea of what a Pokémon RPG could be, something that's broader, for everyone, and that's why we work on these games. So that's one assessment on Pokémon Go.

With that in mind obviously there are so many people that played Pokémon Go - I think we reached 800 million downloads - so we wanted to create a fun experience for them but at the same time really make a fun game for fans that have enjoyed the RPGs up until now, so it's really kind of merging those two audiences into one game that we all can have fun and play.

I'm trying to think of other things we picked up from Pokémon Go... I can't say about any other gameplay ideas that we picked up from Pokémon Go, but one of the things we really focused on was that experience of allowing for, for example, parents to kind of go out and catch Pokémon for Pokémon Go and then give some of those to maybe their kid, who's playing Let's Go Pikachu on Switch for example. So that experience is one of the things we wanted to really take a lot of care over for these games.

And there's probably a lot of things, I guess more subconsciously, that did come into the development of these games - of course I worked on Pokémon Go, for example I created the music for both of them [Go and Let's Go] so, there's probably some things that maybe I'm not thinking about that did affect the Switch games.

MORE STORIES

Everything you need to know about Pokémon on Nintendo Switch in one place

Pokémon Let's Go Pikachu and Eevee, which have been - and will probably continue to be - known to you and me as just Pok…

How do you think the core RPG players will react to the Let's Go games? I know Pokémon Go was immensely popular but it had quite a mixed reaction amongst more 'hardcore' players - how do you appease those players and is it more a case that they should wait to 2019 for the game they're after?

Masuda: So the first thing I can say is that... I've been the director on the main series Pokémon RPGs - most of them, up until now - and there are a lot of kind of core tenets or rules of the series that I've never broke up until now, for example the whole idea of the flow of going into a battle against wild Pokémon, reducing their health and then catching them. That was one of the things that we just never wanted to change but, with these games specifically, I wanted to create a new experience for kids and with this time I decided to shift that towards more of a kind of casual, lighter experience. So that's one of the things I wanted to do.

And one of the things, for example, up until now in the tall grass you couldn't see which Pokémon were in there so, a lot of players would kind of avoid the tall grass in their journeys, up until now, and one of the big changes this time is that you can actually see the Pokémon before you actually run into and encounter them so, it's kind of changed the dynamic to much more of a proactive experience, where you're going out and seeking Pokémon.

So for me, having worked on the Pokémon main series games, and Pokémon Go, both the players who have enjoyed our RPGs until now, all the fans are extremely important to me - but also the people who played Pokémon Go, and that was their first Pokémon game, they're also extremely important to me, and what I really want to do with these games is prevent both of these types of players from going in different directions, and I'm hoping that these games will kind of bring them together. 

So what would make me happiest would be if Pokémon Go players and traditional Pokémon RPG players actually come together and are throwing out Pokéballs together, either with the Joy-Con or using their smartphones, and really enjoying Pokémon together.

And that's also one of the things I just mentioned about the parent maybe going out and catching Pokémon and giving them to their children, and sharing that catching experience.

Just to quickly follow up on that, I know you can't talk too much about the 2019 RPG but can you tell me when the decision was first made to develop that game as well as the Let's Go games? Did you decide to do LG first and then the 2019 game? And was that decision made to mitigate the risk of the more hardcore, long-term players maybe not being so into it?

Masuda: So it definitely wasn't like a risk-avoiding thing. We knew that we wanted to create another Pokémon "series", as we call them, for all the fans that have really enjoyed the games until now. But the games that we're talking about for 2019 we've been working on those for a while, the same with Let's Go Pikachu and Let's Go Eevee - part of it is because there's a lot of functionality with the Nintendo Switch and we really want players to really experience what there is to offer here so, we're making two different games at the same time.

And specifically for these games, me personally I really want more kids to pick up and play with the Nintendo Switch, that's really the goal for me.

 

Related to that, looking forward, do you envisage there being two series of Pokémon games, say a Let's Go series and a main series like Sun and Moon - are there going to be two or are they going to come together again?

Masuda: So I'd say there's a possibility of that, should the games sell really well and obviously a lot of people play them, but right now we're really focusing on the development, and just getting a lot of people to play the games in the first place!

You said earlier there were a few things that never changed in Pokémon Go but have changed in Let's Go - with Nintendo choosing to make others like Mario and Zelda more of an open world, for the next Pokémon did you want to experiment with more of an open world, with exploration and roaming?

Masuda: So with the Pokémon games I'm sure you all know we're always trying to make them fun appealing for players of all ages, not just to older players and not just to kids. So, I can't really commit either way but, if we find a way - I think it's possible - if we were to find a way to preserve the fun and kind of broad appeal of Pokémon, and also have that kind of more open gameplay, then that is one possibility. It's hard to say right now.

So that's definitely, those type of questions, I always - I wouldn't say worried - but in some way I'm always concerned that we go and take it too far, so it's no longer approachable? I used to be a fan of top-down shooting games, like R-Type [points to a nearby arcade machine], and as time went on that shooting genre just kept pursuing that sort of more difficult, more complicated direction and it just got to the point where people couldn't enjoy them as much and they just weren't as approachable as they used to be. So I just want to make sure that, at Pokémon, we don't make that same kind of - I don't want to say mistake but, go down that same direction.

You said that the game is inspired by Pokémon Yellow from 1999? Can we find the same story as it was then?

Masuda: So one thing I can say is that the game world, the overworld, the whole map, is very true to the original Pokémon Yellow games. And also the story kind of sticks to the story beats from Pokémon Yellow.

One of the kind of reasons behind that was, with the games being released 20 years ago, I kind of imagined that maybe some parents who played Yellow version when they were kids, will now have kids of their own and they can kind of remember that adventure and maybe give some hints or tips to their kids that are playing the game. 

Maybe some other fun things, for example the first Gym Leader, Brock - a lot of kids who maybe grew up with the animated series and not the original Red and Blue series, they may not even know he was a gym leader, so there might be some fun discoveries there.

MORE STORIES

20 years later, fans uncover never-before-seen Pokémon left on the cutting room floor

An early version of Pokémon Gold and Silver, featuring dozens of Pokémon cut from the final release, has been found by f…

We know the Poké Ball Plus vibrates and makes sounds - can you elaborate on that some more?

Masuda: I can only say there's some fun things, if you do put a Pokémon in the ball and walk around with it, without saying details, but one cool thing if you put your partner Pokémon - so maybe your Pikachu - inside of it, I think maybe there's some extra things that makes it feel as though the Pokémon is really inside the ball. But I can't give any details.

So it was actually in the video for example if you shake it, it'll actually sounds like it's in there, so things like that - and also some things we haven't revealed, that are cool that affect the gameplay if you walk around with it.

 

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1 ora fa, Fabiopazzo2. ha scritto:

In che senso ?

  Apri contenuto nascosto

Can you elaborate on the smartphone and switch connectivity?

Masuda: So in terms of how the connection works, we wanted to make it as simple as possible, so on the Switch there's a connect button, you press the button on it, and then in Pokémon Go on your smartphone you press the connect button. So it's a very simple Bluetooth connection.

In terms of what you can do with the connection, right now you can send Pokémon from Pokémon Go to Let's Go Pikachu and Eevee - and they don't go straight into your collection or your party, they enter into an area that's kind of like a Safari park type thing where you can see the Pokémon moving around in there, and you can actually go there and interact with them and catch them. But there are also some incentives to move a lot of the same Pokémon from Go - the same species - and there are some sort of mini games you can play if you do that.

  Junichi Masuda at the post-conference QandA.

Do Pokémon Let's Go Pikachu/Eevee work like the main series, with exclusive Pokémon to each game? And will there be trading between the two?

Masuda: Similarly to the main series Pokémon games up until now, we've created two versions, Pikachu and Eevee, to have different Pokémon appear in both games, to really facilitate trading and make people want to trade with each other. So, there is that wireless trading and that kind of gameplay around trading with each other so you can complete your Pokédex.

How does this fit into the series, when it seems like such a clean break? Are there any references at all in Let's Go to other games that have come out? Do any old characters return?

Unfortunately all I can say is that they're based on the Pokémon Yellow version, and more details besides that are... something that I hope people will look forward to.

Can we learn more about the assessment you made about Pokémon Go and its success, and are there other things you've picked up from Pokémon Go to include in Let's Go?

Masuda: So in terms of first about how I assess the success of Pokémon Go, of course it makes me very happy to see Pokémon Go be such a huge success and such a phenomenon - and really we think it introduced a lot of people to Pokémon, the idea of catching Pokémon, the idea of a Pokéball. And because of that we really wanted to expand on that kind of idea of what a Pokémon RPG could be, something that's broader, for everyone, and that's why we work on these games. So that's one assessment on Pokémon Go.

With that in mind obviously there are so many people that played Pokémon Go - I think we reached 800 million downloads - so we wanted to create a fun experience for them but at the same time really make a fun game for fans that have enjoyed the RPGs up until now, so it's really kind of merging those two audiences into one game that we all can have fun and play.

I'm trying to think of other things we picked up from Pokémon Go... I can't say about any other gameplay ideas that we picked up from Pokémon Go, but one of the things we really focused on was that experience of allowing for, for example, parents to kind of go out and catch Pokémon for Pokémon Go and then give some of those to maybe their kid, who's playing Let's Go Pikachu on Switch for example. So that experience is one of the things we wanted to really take a lot of care over for these games.

And there's probably a lot of things, I guess more subconsciously, that did come into the development of these games - of course I worked on Pokémon Go, for example I created the music for both of them [Go and Let's Go] so, there's probably some things that maybe I'm not thinking about that did affect the Switch games.

MORE STORIES

Everything you need to know about Pokémon on Nintendo Switch in one place

Pokémon Let's Go Pikachu and Eevee, which have been - and will probably continue to be - known to you and me as just Pok…

How do you think the core RPG players will react to the Let's Go games? I know Pokémon Go was immensely popular but it had quite a mixed reaction amongst more 'hardcore' players - how do you appease those players and is it more a case that they should wait to 2019 for the game they're after?

Masuda: So the first thing I can say is that... I've been the director on the main series Pokémon RPGs - most of them, up until now - and there are a lot of kind of core tenets or rules of the series that I've never broke up until now, for example the whole idea of the flow of going into a battle against wild Pokémon, reducing their health and then catching them. That was one of the things that we just never wanted to change but, with these games specifically, I wanted to create a new experience for kids and with this time I decided to shift that towards more of a kind of casual, lighter experience. So that's one of the things I wanted to do.

And one of the things, for example, up until now in the tall grass you couldn't see which Pokémon were in there so, a lot of players would kind of avoid the tall grass in their journeys, up until now, and one of the big changes this time is that you can actually see the Pokémon before you actually run into and encounter them so, it's kind of changed the dynamic to much more of a proactive experience, where you're going out and seeking Pokémon.

So for me, having worked on the Pokémon main series games, and Pokémon Go, both the players who have enjoyed our RPGs until now, all the fans are extremely important to me - but also the people who played Pokémon Go, and that was their first Pokémon game, they're also extremely important to me, and what I really want to do with these games is prevent both of these types of players from going in different directions, and I'm hoping that these games will kind of bring them together. 

So what would make me happiest would be if Pokémon Go players and traditional Pokémon RPG players actually come together and are throwing out Pokéballs together, either with the Joy-Con or using their smartphones, and really enjoying Pokémon together.

And that's also one of the things I just mentioned about the parent maybe going out and catching Pokémon and giving them to their children, and sharing that catching experience.

Just to quickly follow up on that, I know you can't talk too much about the 2019 RPG but can you tell me when the decision was first made to develop that game as well as the Let's Go games? Did you decide to do LG first and then the 2019 game? And was that decision made to mitigate the risk of the more hardcore, long-term players maybe not being so into it?

Masuda: So it definitely wasn't like a risk-avoiding thing. We knew that we wanted to create another Pokémon "series", as we call them, for all the fans that have really enjoyed the games until now. But the games that we're talking about for 2019 we've been working on those for a while, the same with Let's Go Pikachu and Let's Go Eevee - part of it is because there's a lot of functionality with the Nintendo Switch and we really want players to really experience what there is to offer here so, we're making two different games at the same time.

And specifically for these games, me personally I really want more kids to pick up and play with the Nintendo Switch, that's really the goal for me.

 

Related to that, looking forward, do you envisage there being two series of Pokémon games, say a Let's Go series and a main series like Sun and Moon - are there going to be two or are they going to come together again?

Masuda: So I'd say there's a possibility of that, should the games sell really well and obviously a lot of people play them, but right now we're really focusing on the development, and just getting a lot of people to play the games in the first place!

You said earlier there were a few things that never changed in Pokémon Go but have changed in Let's Go - with Nintendo choosing to make others like Mario and Zelda more of an open world, for the next Pokémon did you want to experiment with more of an open world, with exploration and roaming?

Masuda: So with the Pokémon games I'm sure you all know we're always trying to make them fun appealing for players of all ages, not just to older players and not just to kids. So, I can't really commit either way but, if we find a way - I think it's possible - if we were to find a way to preserve the fun and kind of broad appeal of Pokémon, and also have that kind of more open gameplay, then that is one possibility. It's hard to say right now.

So that's definitely, those type of questions, I always - I wouldn't say worried - but in some way I'm always concerned that we go and take it too far, so it's no longer approachable? I used to be a fan of top-down shooting games, like R-Type [points to a nearby arcade machine], and as time went on that shooting genre just kept pursuing that sort of more difficult, more complicated direction and it just got to the point where people couldn't enjoy them as much and they just weren't as approachable as they used to be. So I just want to make sure that, at Pokémon, we don't make that same kind of - I don't want to say mistake but, go down that same direction.

You said that the game is inspired by Pokémon Yellow from 1999? Can we find the same story as it was then?

Masuda: So one thing I can say is that the game world, the overworld, the whole map, is very true to the original Pokémon Yellow games. And also the story kind of sticks to the story beats from Pokémon Yellow.

One of the kind of reasons behind that was, with the games being released 20 years ago, I kind of imagined that maybe some parents who played Yellow version when they were kids, will now have kids of their own and they can kind of remember that adventure and maybe give some hints or tips to their kids that are playing the game. 

Maybe some other fun things, for example the first Gym Leader, Brock - a lot of kids who maybe grew up with the animated series and not the original Red and Blue series, they may not even know he was a gym leader, so there might be some fun discoveries there.

MORE STORIES

20 years later, fans uncover never-before-seen Pokémon left on the cutting room floor

An early version of Pokémon Gold and Silver, featuring dozens of Pokémon cut from the final release, has been found by f…

We know the Poké Ball Plus vibrates and makes sounds - can you elaborate on that some more?

Masuda: I can only say there's some fun things, if you do put a Pokémon in the ball and walk around with it, without saying details, but one cool thing if you put your partner Pokémon - so maybe your Pikachu - inside of it, I think maybe there's some extra things that makes it feel as though the Pokémon is really inside the ball. But I can't give any details.

So it was actually in the video for example if you shake it, it'll actually sounds like it's in there, so things like that - and also some things we haven't revealed, that are cool that affect the gameplay if you walk around with it.

 

Nel senso che se i titoli della serie principali rimanessero di una sola "categoria" sarebbe sicuramente quella dei casual gamers, e addio ai giochi a modo. Invece differenziando in due generi si potrebbe dar spazio a entrambi le tipologie di giocatori, senza che l'una prevalga sull'altra come sta succedendo adesso. E questo vorrebbe dire che finalmente Gf ha capito quanto sia importante per il brand soddisfare anche le nostre di richieste.

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Spoiler

L'immagine può contenere: testo

 

Voi dite che ci sia una possibilità di vederlo ufficializzato come Bellocchio in Let's GO? E' da quattro generazioni che appare in ogni gioco e anche in Generations hanno suggerito la sua presenza a Kanto. °^°

 

Porygatto

Porygatto Dream Team

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17 minuti fa, Porygon-Z ha scritto:
  Apri contenuto nascosto

L'immagine può contenere: testo

 

Voi dite che ci sia una possibilità di vederlo ufficializzato come Bellocchio in Let's GO? E' da quattro generazioni che appare in ogni gioco e anche in Origins hanno suggerito la sua presenza a Kanto. °^°

Secondo me no,non ne vedo l'utilità,appunto come hai detto tu sta apparendo troppe volte e nonostante lo apprezzi come personaggio non credo che sia necessario a Kanto,poi vabbe mai dire mai

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2 ore fa, WaiLore01 ha scritto:

Per quanto mi riguarda credo che la ramificazione in 2 della serie sarebbe l'unica opportunitá per noi fan veri di continuare ad avere giochi di qualitá. E sarebbe finalmente un gesto molto apprezzabile da parte di Gf, perché vorrebbe dire che anche noi verremmo finalmente considerati nei progetti del brand...

Non vedo perché un fan non possa amare entrambi le "serie"...e inoltre a chi ti riferisci con "noi"?

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20 minuti fa, BlackWing ha scritto:

Secondo me no,non ne vedo l'utilità,appunto come hai detto tu sta apparendo troppe volte e nonostante lo apprezzi come personaggio non credo che sia necessario a Kanto,poi vabbe mai dire mai

Non era necessario neanche ad Hoenn o nella Alola di UltraSole/Luna, ma i suoi cameo li ha fatti lo stesso. A Kanto possono aggiungere delle quest secondarie che lo riguardino (Generations lo aveva inserito come personaggio alla ricerca di Giovanni, per esempio), e se proprio decidessero di fare una trama tale e quale alle originali, senza nuove sottotrame, un cameo ci sta comunque tutto, non vedo perché no. :)

Porygatto

Porygatto Dream Team

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On 3/6/2018 at 10:17, Giuls92 ha scritto:

 

Infatti gli artwork di per sé sono carini, in stile Pokémon Art Academy. Però appunto, come dicono altri è strutturata male per ovvi motivi: Pikachu e Eevee sono troppo grandi e occupano tutta la confezione. Lo sfondo è orrido, degno di un lavoro di Paint prendendo il classico sfondo di default di Windows XP, e una Poké Ball messa lì a caso, che anche se non ci fosse stata sarebbe stato uguale.

Solo a me sembra proprio un'immagine fanmade di Eevee/Pikachu spalmata su quello? Pure con dei buchi bianchi lol. Also pure la Poké Ball sembra l'artwork vecchio di Rubino e Zaffiro, sempre con buchi bianchi. Chi hanno assunto per sta porcheria?

Spoiler

windows_xp_bliss-wide.jpg

Btw, grafica schifosa e simile a quella dei giochini tarocchi mobile Sole e Luna MMO sul Play Store, texture almeno fatte bene, bello il Pokémon che ti segue o cavalchi, bellissima la co-op.

Il problema è uno, Kanto all over again. Dopo questo BASTA. 

La esploro un'ultima volta sto Novembre, e poi finita lì. Datemi un'ottava generazione decente.

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17 ore fa, WaiLore01 ha scritto:

Per quanto mi riguarda credo che la ramificazione in 2 della serie sarebbe l'unica opportunitá per noi fan veri di continuare ad avere giochi di qualitá. E sarebbe finalmente un gesto molto apprezzabile da parte di Gf, perché vorrebbe dire che anche noi verremmo finalmente considerati nei progetti del brand...

Bravissimo, hai colto il punto. È quello che penso anche io. Peró il tutto sta nel come viene accolto LGPE, se fosse un totale flop GF probabilmente la chiuderebbe li e ritornerebbe a fare generazioni con trame come XY e SL. Mentre se fossero due serie distinte potrebbero finalmente pensare anche a chi gioca a Pokemon dagli inizi e vuole un po di piú dalle trame. Per questo io accetto i Let's Go, mi limito a storcere il naso per i soli 151 pokemon e per Kanto. Ma già il fatto che Lets Go e ottava gen siano due cose divise mi fa ben sperare per quest'ultima. 

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La Ball Plus con annesso lancio ci potrebbe anche stare, ma io avrei lasciato la lotta ed inserito la possibilità di scegliere di "disattivare" l'opzione cattura e tornare al modo "antico" dei classici giochi, ovviamente perdendo i bonus sul lancio, ma così sarebbe stato un modo per accontentare tutti, anche perché lanciare una 50ina di volte la ball in un giorno alla lunga ti rompe.

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7 ore fa, SignoreDeiDraghi ha scritto:

La Ball Plus con annesso lancio ci potrebbe anche stare, ma io avrei lasciato la lotta ed inserito la possibilità di scegliere di "disattivare" l'opzione cattura e tornare al modo "antico" dei classici giochi, ovviamente perdendo i bonus sul lancio, ma così sarebbe stato un modo per accontentare tutti, anche perché lanciare una 50ina di volte la ball in un giorno alla lunga ti rompe.

Immagino che possa essere plausibile che i catch rate siano stati modificati

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Ragazzi però se dobbiamo iniziare già da adesso a speculare sui giochi 2019 impazziamo xD

19 minuti fa, Fabiopazzo2. ha scritto:

 

Te lo ricordo di nuovo, è vietato agli utenti postare notizie di quel sito. Non solo non puoi nominarlo, ma nemmeno mettere link o notizie correlate a quel sito.

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2 minuti fa, MoonlightUmbreon ha scritto:

Ragazzi tenete bene a mente che questo è il topic dei let's go. I mod hanno preparato appositamente un topic che includa notizie anche del gioco 2019 nella sezione discussioni pokémon.

Te lo ricordo di nuovo, è vietato agli utenti postare notizie di quel sito. Non solo non puoi nominarlo, ma nemmeno mettere link o notizie correlate a quel sito.

Hai un link per i giochi in uscita nel 19? Grazie 

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